AI Insights · Timothy · October 2023
Top 5 io Games on Android in Austria: Q3 2023 Performance
Discover the performance trends of the top 5 io games on Android in Austria during Q3 2023, including weekly downloads, revenue, and active user statistics.
During the third quarter of 2023, the top 5 io games on Android in Austria exhibited varying performance trends in terms of weekly downloads, revenue, and active users. Here’s a detailed look at the performance of these popular games, based on data from Sensor Tower.
Snake.io - Fun Snake .io Games from Kooapps Games saw fluctuations in its weekly downloads, starting at approximately 1.5K in late June and peaking at 2.2K in early August. By the end of September, downloads had declined to around 622. Weekly revenue for the game ranged from $8 to $27, with a notable peak of $27 in late July. The game maintained a robust active user base, reaching a high of 18K in early August before gradually decreasing to 11.5K by the end of the quarter.
Paper.io 2 from VOODOO showed a consistent increase in weekly revenue, peaking at $153 in mid-August. Downloads also displayed an upward trend, starting at 1.1K in late June and peaking at 1.8K in mid-September. The game’s active user count grew steadily, reaching approximately 7.8K by the end of September.
Hole.io, also by VOODOO, experienced a peak in weekly downloads at 1.8K in early July, followed by fluctuations throughout the quarter, ending with around 817 downloads in late September. Weekly revenue varied between $13 to $34, with a peak of $34 in early September. Active users peaked at 9.7K in early July, before stabilizing around 7.4K by the end of the quarter.
State.io — Conquer the World from CASUAL AZUR GAMES saw its weekly revenue peak at $73 in late July, while downloads fluctuated, reaching a high of 1.1K in mid-August and declining to 311 by the end of September. Active users showed a peak of 3.3K in late June, with a slight decline to around 2.2K by the end of the quarter.
Finally, Harvest.io – 3D Farming Arcade, also by CASUAL AZUR GAMES, experienced a rise in weekly downloads, peaking at 1.2K in mid-September. The game’s active users increased significantly, from 3.4K in late June to over 5.5K in mid-September. Revenue for this game remained minimal, peaking at $11 in late August.
For more detailed insights and trends, visit Sensor Tower.